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... Attachment: attach_809_948_green_ayre_10_06_22 _1658_26.bgs 259 posted: 22 Jun 2010 18:19 from: Martin Wynne Hi Jamie, That's very interesting. Note that you don't need to shove one of the existing timbers to create a gantry, you can add a bonus timber for the purpose. You may also be interested in this message from the archive: http://groups.yahoo.com/group/templot/message/2270 I've attached that .box file below, for those without access to the Yahoo group files. I also updated it to 091c and shortened it a bit. Note that it is a library template without any rails, so you need to follow the instructions in that message and ignore the invitation to delete it. regards, Martin. Attachment: attach_810_948_ole_masts_at_240ft .box 266 posted: 22 Jun 2010 18:59 from: Alan McMillan Hi I've built OHLE on a couple of layouts now and am planning more on a third. I've developed the following method for placing the masts and setting out the wiring pattern. I push ordinary dressmakers pins into the track between the rails ...
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... edge in the chopper, rather than laying it flat? Unusually for you this was not a good idea! I tried it in my Chopper 2 and it peeled the copper off of the substrate. The Chopper 2 works well on the flat but I go through a lot of blades. Getting lazy in my old age I now buy my standard length pcb sleepers precut from either Marcway or FastTracks. Regards, Glen posted: 25 Mar 2012 19:38 from: Jerry Thanks for the comments, especially the risk of finger shortening! I tried PCB several years ago and am going back to ply, but with plastic chairs this time around. My eyesight is no longer good enough to see the rivet holes, it can take me several minutes to get I rivet located, so gave up. I want to be able to see all the crossing timbers lined up correctly, hence my finding this thread. Regards Jerry posted: 3 Apr 2012 15:46 from: Andy Vines My method is basic but it works for me, I use a ...
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... . The non-prototype short model switches allow you to save some space when using sub-natural turnout sizes. For the natural REA sizes -- A7, B8, C10, etc., changing to the short model switches will make little difference. Sub-natural sizes are those where the V-crossing angle is shorter than those above, for the same switch size, i.e. A5, A6, B6, B7, C8, C9, etc. In these cases, changing to the short model switches will shorten the turnout. In these short model switches the switch heel is set at the end of the planing (blade machining), and the turnout curve starts immediately from there. In most prototype switches, the heel position (where the turnout curve starts) is either at the physical end of the switch rail (point rail, point blade, tongue rail) or at a virtual heel position where the heel offset (heel spread) provides a flangeway clearance behind the open switch rail. So I called these short model switches ...
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... the 1883 trackwork revamp, condensed into 12 feet X 3 feet space in S7. There is a three-way tandem (they seem to be in fashion at the moment, although I've taken heed of all the advice) I need to finish- its just overlayed right and left hand templates at the moment. When I get everything just right I'll put the V crossings in the right place and play with partial templates to produce the definitive template. However- I cannot get my head around the alteration of checkrail lengths, shortened or lengthened! There are several place where check-rails should seamlessly merge through turnouts and crossovers, but I get hopelessly lost in the various acronyms and options, so that anything I produce is actually by guesswork and accident. Can someone help me though this please? Thanks. Phil PS Surprisingly, shoving timbers is actually quite a restful task. Attachment: attach_688_972_blue_town_1883_09_1 1_15_2055_51.box 218 posted: 16 Nov 2009 06:39 from: Stephen Freeman Hi, I make no comment on y our radii but the attached template should help ...
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... Alan McMillan wrote: I've never had to reduce the length of K crossing check rails before since I usually work in P87, P4 or S7 and I only discovered that command today. I just forgot to reset the drawing after I'd done it. Hi Alan, I know why you had to fiddle about with the K-crossing check rails. I was referring instead to the V-crossing check rails being on separate templates -- they can be part of the half-diamond templates, and there is a function to shorten them by a suitable amount to clear the switches for slips shorter than 1:8, that's at real> customize V-crossing> half-diamond check rails> menu options. regards, Martin. posted: 20 Dec 2009 14:16 from: Alan McMillan We learn something new every day!" I've always done that bit by entering the wing rail sizes manually! Alan Parts of Templot Club may not function unless you enable JavaScript (also called Active Scripting) in your browser. Templot Club> Forums> ...
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... too. To solve the conflicting chairs problem, you could try easing the crossing angle on the 2nd crossing by half a unit. Then increase the crossing entry straight until the turnout curve matches the previous alignment: action> mouse actions: real> adjust V-crossing entry straight menu item. You can't move the 2nd crossing too far as the check rail will conflict with the 3rd crossing. regards, Martin. The Check rail fouls the closure by 1.185mm or actual 3 1/2". I was unsure wether to shorten the flare by 6" or to use the method shown in the photo. A nice set of reference photo's BTW. All I did for the timbering was to go from Equalized- Incremental to square on to main road and lengthen and throw the timbers to get the correct amount outside the running rails. The spacing is what Templot came up with. There is enough room to get a packing bar or Kango between the timbers except where those two timbers overlap. I will have a look at adjusting the 2nd crossing after ...
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... ALL my turnouts on the #5 in this file. So the inevitable question is.... when I DO select the "insert turnout into plain track" option, can I have it insert my base #5 turnout and not one Templot decides to insert? Hi Bruce, See: message 3011 Plain track templates remember the turnout settings which were in force when they were created. So the way to do what you want is to start off with the #5 turnout. Then do convert to plain track. Shorten it (F4 mouse action) if you wish. Put this plain track template somewhere and do store and background. To avoid confusion you could give it a name: "# 5 plain track". Now whenever you want a plain track template, click on that one and select copy to the control/current. Now you can shift it to where you want it, curve it, etc. When you then do insert turnout in plain track, you will get the original #5 turnout back again. The ...
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... of the turnout be it the approach, the branch or the length to use terms relating to how they are fashioned on a single turnout. If I move the peg along a little and make a separate exit road etc. will this let me trim the turnout down? Regards, Greg posted: 11 Aug 2010 11:09 from: Martin Wynne grog_polymer wrote: If I move the peg along a little and make a separate exit road etc. will this let me trim the turnout down? Hi Greg, You can shorten a turnout template back towards the toe (CTRL-0 end) by as much as you wish, using the F4 overall length mouse action. Alternatively you can blank out part of the turnout forwards from the toe, using the CTRL-F3 blanking length mouse action. In addition you can move the peg (CTRL-F8 mouse action) and then do> snap to peg menu item to set the overall length, or do> blank up to peg menu item to set the blanking length. You can split ...
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... put these notes into my original reply to you but time did not allow. When I did the Vee's either side o f the diamond K crossing I used turnouts. First select a turnout such as a B6 (it does not matter at this stage what crossing angle you call up, but if you do know, roughly speaking, the angle choose the nearest it will save a little time). Then from this point on, use only the MAIN ROAD side of the turnout (forget the TS side). Now shorten and/or blank off the turnout MS side up to just before the ends of the check rails (obviously you will need these). Now align the Fine Point FP as near as you can to the crossing point of the curved rails you want to match. Now put the PEG onto the FP using GEOMETRY> Peg positions..> Peg on FP Then (using only the MS side of the turnout) rotate the back end (nearest the centre of the diamond) of the MS stock rail until it ...
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... Wynne RichardTP wrote: if you view my attached templates you will see that I am trying to make a return curve on the inside to link up with the curved track piece. Hi Richard, 1. Set the turnout template to the required TS adjacent track spacing (you have 83.82mm centres on the other tracks). 2. In the V-crossing options change to a parallel type crossing. 3. do> exit track> snap to end of return curve menu item. 4. store& background. 5. Shorten the other tracks to the boundaries (or extend the turnout template to replace them). There are other options -- there is an entire tutorial covering return curves: http://www.templot.com/martweb/mintut1a.htm regards, Martin. posted: 30 Sep 2010 20:46 from: RichardTP Hi Martin Thanks for your prompt reply. I will give it a try. Regards Richard Parts of Templot Club may not function unless you enable JavaScript (also called Active Scripting) in your browser. Templot Club> Forums> ...
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... "Main" menu. Don't worry about "knowing about computers", as far as Templot goes all that is required is to learn how to drive Templot! When the penny drops it's a breeze. Hope that helps some, Cheers Richard posted: 10 Oct 2010 08:27 from: Phil O Hi Nigel For shove timbers in 0.91c select the REAL Menu drop down box and SHOVE TIMBERS is the bottom one. you then click on the number adjacent to the timber to manipulate it. IE. remove, lenghten, shorten, twist, etc. Cheers Phil posted: 10 Oct 2010 12:18 from: BeamEnds Hi Nigel, I've just worked through the three-way (tandem) tutorial, and I think I've found your problem. Assuming you mean by the 'timbers in the middle' the ones associated with the third set of points that are added to get the extra V, then I think you have missed a step- the timbers should have been removed using "Real->Timbering->No Timbering" just after the ...
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... the point about which any actions take place. For example, the eight surplus sleepers you have under your slip can be removed by selecting the plain track to the control (ie highlight if on the background then select "wipe to control" from the context menu. You will see the peg as the red target. If you then hit F4, (or select "adjust turnout overall length" from the Action>mouse action geometry> menu)and you move the mouse, you will see that the track lengths/shortens from the OTHER end. If you move the peg to the opposite end (by clicking on the numeral in the red box at the top left of the screen- Cycle Peg Position)you will add to/subtract from the end where the peg was. (To be a bit more sophisticated, you could then "Roll Rails and Sleepers" to match the new end position of the rails). The same is true for every other geometry action. You can also move the peg using the mouse of course ...
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... ) 36" x 6" at 24" centres. The turnout has a custom straight switch with 4ft-6in long switch blades (points), the heel offset is 3.5" giving a clearance of 2" on the 1.5" rail width. The resulting switch planing angle is 1:15.43. I set a curviform crossing (frog) angle of 1:4 (RAM), resulting in a turnout radius of 198mm (7.8") with a 14" radius in the main road. You may prefer to shorten it further to 1:3.75. The gauge is so small in relation to the scale that I needed to reduce the calculation step size in the generator expert settings. The F7 snapping proximity setting also needs reducing. The Templot .box file for this is attached below. Here it is again, as printed: gn15_4_print.png regards, Martin. Attachment: attach_372_592_gn15_curved_turnout .box 252 Parts of Templot Club may not function unless you enable JavaScript (also called Active Scripting) in your browser. Templot Club> Forums> Templot talk> Gn15 ...
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... on the first turnout. You can do that by mouse action in version 091c, which makes it much easier to see what you are doing and keep an eye on the radius. There is a bit of Jing video showing that mouse action in use at: http://screencast.com/t /q8zBFC9z and some notes about it at: http://www.rmweb.co.uk/forum/viewtopic.php?p =398910#p398910 Hi Martin, I stumbled across these instructions and found them easy to use, however how does one shorten the rail lengths on the crossover so they no longer cross over each other? Rgds, StuartM posted: 8 Dec 2015 19:31 from: ChrisC Hi Can I ask where the picture of the track display came from as it looks like it holds vital information for a project I'm involved in regards ChrisC Stumpytrain wrote: Jim Guthrie wrote: It's only when you note the double use of the two platform faces that you realise the tremendous operating potential of the layout- it could take over from CJF's "Minories" [ ...
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... same as the entry track's curve. Hi Paul, That's not necessarily the best solution. The geometry is much simpler and quicker if you apply contraflexure to a turnout and leave the main road in the ruling curve. Simply start with one of the turnouts leading to the inside of the main curve, and then click template> invert handing menu item or press CTRL+ X. Then F9 mouse action to slide it into position. Because of the contraflexure the radii will be eased, and you will probably find that you can shorten the turnout to a smaller size (F5) without infringing your minimum radius, and so perhaps fit in an extra fiddle yard track. If you really do want the main road of the turnout to run straight off to the outside of the ruling curve, you need to adjust the substitution radius (external geometrical radius) for the turnout. There is a video showing how to do that for exactly the situation you describe, at: http://www.templot.com/martweb/videos/subs_rad.exe but using contraflexure is 10 ...
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... problem of finding room for them. The downside is the need for extra point motors: 00sf_dslip6_movablek.png Hope this helps. There isn't an ideal answer -- it's one of the disadvantages of 00 gauge. regards, Martin. posted: 29 Jan 2008 09:30 from: Martin Wynne Hi Dave, As a p.s. to that I have been having a play to see if we can improve matters a bit. I moved the switches (1 :24) as close as possible to the V-crossings. That meant shortening the V-crossing check rails by 12", and inserting an extra timber to support the switch tips. And the slip roads are no longer a circular arc, but have a straight middle portion with 36" radius curves off the switches. The result is that the slip roads almost clear the 120" K-crossing check rails: 00sf6_slip_mod.png 00sf6_slip_mod_print.png An important point to note is that there isn't room for both switch blades to be open at the same time between the wing rail fronts. All 4 blades at each ...
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... setting can be changed for each individual template. But you need to change it while it is the control (current) template and before creating double track or a crossover from it. Obviously you can't change the spacing between the tracks without some transitional arrangements. For this purpose you can use the slewing function on the adjoining template(s). You need to set the slew amount to match the difference in the track spacings. Here is a screenshot showing that, with the slewing zone (in the purple template) severely shortened to make the effect clear: slewed_approach.png This is EM gauge (4mm/ft), with the tracks on the left at standard 6ft way giving 44.67mm track centre spacings. On the right the spacing is increased to 10ft way, i.e. an increase of 4ft or 16mm to 60.67mm centre spacings. For the red template, I increased the spacing to 60.67mm and then created the crossover (tools> make simple crossover). For the yellow template, I left the spacing at the pre-set 44.67mm and created double ...
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... time after grouping, so it is very likely, but not certain, that it was using standard REA components by the 1950s. Templot defaults to the REA standard dimensions, and you can see where the vee joint should be on the templates -- the TVJP peg position at CTRL-6 (Turnout-side Vee Joint Position). Likewise MVJP at CTRL-8 on the main-side. Generally it would be unusual for the vee rails to be any longer than the standard size, but often they might be shortened to fit in complex pointwork, as Phil explained. However, if the vee in question in your screenshot was created as part of the make diamond-crossing at intersection function, Templot stops the diagonal-side exit short of the TVJP to ensure greater accuracy in matching the underlying curves. It is then your job to re-instate the rail joint at the marked location by rolling the rails on the underlying template to re-align the joint. See the second half of this video: http://flashbackconnect.com ...
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... Your examples have more of a birds eye view and I did think I'd struggle with the shot being low level. Still I think I've managed to match reasonably, although I dare say Martyn could improve on it. Am I happy with the result? Actually no, I think I've stretched the length too much, printing off the template it doesn't seem to have quite the same sharp angles as the photo. The templete just doesn't look right to me at the moment. I think I'll come back to it another night and shorten the image a bit and try to match it again. Overall I think the process works very well and I will definitely be using it again. The main problem I had was that once "gimped" the resultant image was very much compressed in length due to the perspective. As mentioned in your notes the actual track width is not too difficult to match with a bit of plain track in place. The big big variable for me was the length, I found it very difficult to match the length. This attempt ...
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... Oct 2007 15:15 from: Martin Wynne Edward wrote: In "omit rails+ joint marks" I can delete whole rail sections but is there a finer way of editing rail to allow me to trim and insert/delete small rail sections at the crossings? Hi Edward, To create a gap in a rail you must create two separate partial templates, one containing the part of the rail up to the break, and one containing the part of the rail beyond the break. For the first section of rail, shorten the rail to the near* side of the break using F4 mouse action. Then store& background. For the second section of rail, extend the length again using F4 mouse action, and then blank up to the far side of the break using CTRL+ F3 (or 3 key) mouse action. Then store& background. To insert a short section of rail, create a template with no timbering and all other rails omitted. Then use F4 to set the far end of the rail and CTRL+ F3 ...
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