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posted: 18 Dec 2013 08:43 from: Murryb
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Hi in my first design of a curved lay out I just tacked on switches where I wanted them, after reading a earlier topic I am left with the impression the best way is to insert the switch and move it along the section of track till it is where it is required Is this correct? Next Does it matter if you lengthen a stretch of track as opposed to joining bits together? It has been a challenge and the printer is working overtime but the more I play around the better I get Thanks Murry |
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posted: 18 Dec 2013 08:50 from: Raymond
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I always insert turnouts in track if possible, I think it gives better geometry and more control over the precise positioning. I also often insert a turnout where eventually I want a half diamond for the same reason. Hope that helps. Raymond |
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posted: 18 Dec 2013 17:04 from: Phil O
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I have to agree with Raymond, I always insert turnouts in plain track as this gives a much better flow to the switch and crossing work, otherwise your pretty well back to using propriety track with fixed turnouts. Cheers Phil |
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posted: 18 Dec 2013 19:46 from: LSWRArt
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I have designed a station entirely on a curve as I am modelling in 0 gauge and have an overall length of only 5m. i roughly plotted where I wanted the track to go, then laid long lengths of plain track over this rough design. I also added some transition curves to soften some of the curves, so hopefully they almost disappears in the centre of the layout and are tightest farthest from your centre of interest. I then inserted points into the plain track. if you want several points in the same length of track, just Main > Store and background to make a duplicate (two identical pieces of track on top of each other). Go to the LH end of one and shorten it. (click on 1 or 0 just below the Main tab to choosed which end is fixed); then go to the RH end of the other piece of plain track and shorten that, in both cases using f4 for length. Get the joint between your two shortened pieces of track positioned where you want it, somewhere between the two points - then Template > insert turnout in plain track. I enclose the track plan and hope it may be of some help. Best of luck with your layout planning, Arthur |
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Attachment: attach_1698_2361_Garage_v9_with_crossing_moved_18Nov13.box 249 | |||
posted: 18 Dec 2013 23:41 from: Alan Turner
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LSWRArt wrote: I have designed a station entirely on a curve as I am modelling in 0 gauge and have an overall length of only 5m. i roughly plotted where I wanted the track to go, then laid long lengths of plain track over this rough design. I also added some transition curves to soften some of the curves, so hopefully they almost disappears in the centre of the layout and are tightest farthest from your centre of interest. If you want several turnouts in the same line of track you use: Tools>make split Alan |
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posted: 19 Dec 2013 03:36 from: Murryb
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Thanks for the replies, I have ended up with a design that is similar to that on P55 of 7mm Modelling quite by accident. Fortunately I have a large old barn and 2.5 acres. With the Christmas Break I should have time to rehash things and present a finished design. | ||
posted: 19 Dec 2013 04:17 from: Martin Wynne
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LSWRArt wrote:if you want several points in the same length of track, just Main > Store and background to make a duplicate (two identical pieces of track on top of each other).Hi Arthur, That works of course, but as Alan suggested the easy way to insert several turnouts in the same curve is to use the tools > make split > functions. Here is a short bit of Jing video which I made very quickly to illustrate that: http://screencast.com/t/qiNZblXfjH I'm sorry it is so scruffy (it may take a few seconds to download before it will play). This is the result of that video -- lots of turnouts in the same curve, but no need to create duplicate templates or adjust their length: 2_182309_150000000.png regards, Martin. |
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posted: 19 Dec 2013 13:01 from: LSWRArt
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Thanks Alan As always there is a quicker way, if you can remember it (doh!!!!). Thanks for the reminder. Best wishes Arthur |
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