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  • The Plug Track functions are experimental and still being developed. Some of the earlier pages of this topic are now out-of-date.

    For an updated overview of this project see this topic.   For some practical modelling aspects of using Plug Track see Building 3D Track.

    The assumption is that you have your own machines on which to experiment, or helpful friends with machines. Please do not send Templot files to commercial laser cutting or 3D printing firms while this project is still experimental, because the results are unpredictable and possibly wasteful.

    Some pages of this and other topics include contributions from members who are creating and posting their own CAD designs for 3D printing and laser-cutting. Do not confuse them with Templot's own exported CAD files. All files derived from Templot are © Martin Wynne.
  • The Plug Track functions are experimental and still being developed.

    For an updated overview of this project see this topic.   For some practical modelling aspects of using Plug Track see Building 3D Track.

    The assumption is that you have your own machines on which to experiment, or helpful friends with machines. Please do not send Templot files to commercial laser cutting or 3D printing firms while this project is still experimental, because the results are unpredictable and possibly wasteful.

    Some pages of this and other topics include contributions from members who are creating and posting their own CAD designs for 3D printing and laser-cutting. Do not confuse them with Templot's own exported CAD files. All files derived from Templot are © Martin Wynne.

Linking a group to the pegging notch

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richard_t

Member
Location
nr Spalding
Hi

Is it possible to use "Linking a group to the pegging notch" to move 4 background shapes as well? When I did this, Templot didn't offer to keep the shapes in sync. the 4 picture shapes have the "allow to sync with templates" option ticked.

(Back story: over 2 years ago I realigned my plan of Manchester Central, but didn't think at the time that I would need the plans re-aligned - I now think that was a bit silly, and it would be useful to have the plans aligned to the new alignment. So I copied one of the templates, manually aligned it to the plan in it's existing location, and hoped the above would sort it all for me...)

TIA

Richard
 
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message ref: 2865
Is it possible to use "Linking a group to the pegging notch" to move 4 background shapes as well? When I did this, Templot didn't offer to keep the shapes in sync. the 4 picture shapes have the "allow to sync with templates" option ticked.
@richard_t

Hi Richard,

Thanks for that. I think that probably counts as a bug, so I will get on with fixing it. :)

cheers,

Martin.
 
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message ref: 2867
@richard_t

Hi Richard,

I think I have fixed this. I can't be entirely sure without hours of testing, which I haven't got time to do just now.

It will be in the next program update shortly.

For the future I think I am going to release updates more frequently, and adopt the industry-standard practice of leaving users to do the testing. :)

It's very clunky because group moves linked to the notch can involve both a shift and a rotate. Each is done separately, so you will be asked twice to confirm the move for the background shapes. And as you know the result often requires a further rotate of 180 degrees to get the group facing the right way, so you will be asked a third time to confirm the shapes move. You must answer yes every time, or no every time, otherwise sync will be lost and you will end up in a muddle. For anyone doing complex track planning over a background map it could get annoying -- it would be better to switch sync off on the background shapes until you actually need it.

Also background maps tend to be large images. Templot's image rotation function is extremely slow, so if you have several maps to be rotated there will be time to go and make a coffee while you are waiting.

If any of the T3 team are reading this, a faster image rotation function would be welcome. But it must retain the exact scaled size of the image, which some published code and fast Windows API functions do not.

cheers,

Martin.
 
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message ref: 2870
Wow fast work - I'm a bit too tired to try it tonight - I'm going to do some simple map tiling :)

But I'll give it a go tomorrow.

Thanks.

Richard
 
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message ref: 2872
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