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  • The Plug Track functions are experimental and still being developed. Some of the earlier pages of this topic are now out-of-date.

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Tip of the day - bunched maps

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Martin Wynne

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When aligning a long template over a background map, it can be very useful to use the pad bunching function to see both ends of the template at the same time, at a good zoomed-in size:

bunched_tiles.png



But as you can see there is a bug:

bunched_tiles1.png



This is working only for map tiles (and other picture shapes) which do not cross into the bunch zone. Which on most maps means a long template to bridge the middle tile(s):

bunched_tiles2.png



It turns out that this bug has existed for 20 years, and has only now chosen New Years Day 2023 to make itself known. :(

So as "Tips of the day" go this is currently of rather limited use. Quite often templates will be shorter than the tiles, or the tiles need to be cropped or combined into a single picture shape. I will get it fixed for the next program update, because if working properly it would be very handy for use with the background maps.

It's also useful when extracting 3D timbering bricks, so I need to check it is working properly there too.

More about the pad bunching function: https://85a.uk/templot/archive/topics/topic_3567.php#p31583

Happy New Year,

Martin.
 
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Martin Wynne

Admin
Thread starter
Location
West of the Severn UK
Info
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Enjoy using Templot?
Thanks.

Please do not send requests for help direct to me via email.

Post your questions on the forum where everyone can see them and add
helpful replies.
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I decided that I was being too feeble-brained in my last post, so I deleted it, had a boiled egg, and tried again. :)

The pad bunching now works reasonably well with picture shapes, with multiple tiles and after crop/combine to a single image:

map_bunching.png


map_bunching1.png


There was really no point in trying to put a distorted image in the bunch zone, because no practical use can be made of it there.

This change will be in the next program update.

cheers,

Martin.
 
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